Information
December 14th Draw!
12/14/2020 08:00:00 (UTC)
CAMPAIGN
5 new cards have been added!
■ Campaign Period
Dec. 14, 2020 12:00 a.m. to Dec. 20, 2020 11:59 p.m. (PT)
Dec. 14, 2020 8:00 to Dec. 21, 2020 7:59 (UTC)
■ Details:
5 new cards have been added!
Get a new card with every 10-card draw!
⇒Details on draws and cards
Card Name | Color | Main Ability | Power | Power +10 | Effect | Jewel Deal | Ticket Deal |
Yuffie | Light Red | Icicle Spear | 20 | 54 | A water-element physical attack. | ○ | ○ |
Monstro | Dark Red | Blizzard | 25 | 45 | A water-element magic attack. | ○ | ○ |
Hades | Dark Blue | Ultimate Blaze | 15 (30) | 50 (65) | Consumes 50% HP to unleash a powerful fire-element magic attack. Power +15. *Power +15 will be added if 50% is consumed. When the HP is less than 50%, the effect will not be added. | ○ | ○ |
Potion II | Light Green | Potion II | 0 | 0 | Restores 80 HP. Stacking Cards does not increase value. | ○ | ○ |
Sub-Ability:Potion | - | - | Restores 50 HP. Stacking Cards does not increase value. | ||||
Genie Jafar | Dark Green | Absorption | 50 | 50 | Absorbs 50 HP. Stacking Cards does not increase value. | ○ | ○ |
Card Name | Color | Main Ability | Power | Power +10 | Effect | Jewel Deal | Ticket Deal |
Keyblade (Red) | Light Red | Attack | 2 | 15 | A lesser physical attack. | ○ | - |
Keyblade (Green) | Light Green | Attack | 2 | 15 | A lesser physical attack. | ○ | - |
Keyblade (Blue) | Light Blue | Attack | 2 | 15 | A lesser physical attack. | ○ | - |
Shadow (Red) | Dark Red | Attack | 2 | 15 | A lesser physical attack. | ○ | - |
Shadow (Green) | Dark Green | Attack | 2 | 15 | A lesser physical attack. | ○ | - |
Shadow (Blue) | Dark Blue | Attack | 2 | 15 | A lesser physical attack. | ○ | - |
Abu (Red) | Light Red | Attack | 3 | 18 | A lesser physical attack. | ○ | - |
Abu (Green) | Light Green | Attack | 3 | 18 | A lesser physical attack. | ○ | - |
Abu (Blue) | Light Blue | Attack | 3 | 18 | A lesser physical attack. | ○ | - |
Playing Cards (Red) | Dark Red | Attack | 3 | 18 | A lesser physical attack. | ○ | - |
Playing Cards (Green) | Dark Green | Attack | 3 | 18 | A lesser physical attack. | ○ | - |
Playing Cards (Blue) | Dark Blue | Attack | 3 | 18 | A lesser physical attack. | ○ | - |
Large Body | Dark Red | Attack | 5 | 20 | A lesser physical attack. | ○ | - |
Soldier | Dark Blue | Attack | 5 | 20 | A lesser physical attack. | ○ | - |
Bandit | Dark Green | Attack | 5 | 20 | A lesser physical attack. | ○ | - |
Red Nocturne | Dark Red | Fire | 15 | 45 | A fire-element magic attack. | ○ | ○ |
Blue Rhapsody | Dark Blue | Blizzard | 15 | 45 | A water-element magic attack. | ○ | ○ |
Yellow Opera | Dark Green | Thunder | 15 | 45 | A lightning-element magic attack. | ○ | ○ |
Potion | Light Red | Potion | 0 | 0 | Restores 50 HP. Stacking Cards does not increase value. | ○ | ○ |
Queen Minnie | Light Blue | Cure | 15 | 50 | Restores HP. Amount restored is based on Magic. | ○ | ○ |
Goofy | Light Red | Protect | 0 | 0 | Defense +1 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ○ | ○ |
Donald #1 | Light Green | Shell | 0 | 0 | Magic Resist +1 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ○ | ○ |
Alice | Light Green | Poisona | 0 | 0 | Cures poison. | ○ | ○ |
Genie | Light Red | Attack Boost | 0 | 0 | Strength +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ○ | ○ |
Wizard | Dark Blue | Magic Boost | 0 | 0 | Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ○ | ○ |
Tidus | Light Red | Sliding Dash | 9 | 40 | A physical attack. | ○ | ○ |
Selphie | Light Blue | Sliding Dash | 9 | 40 | A physical attack. | ○ | ○ |
Wakka | Light Green | Sliding Dash | 9 | 40 | A physical attack. | ○ | ○ |
Queen of Hearts | Dark Red | Dark Break | 10 | 30 | A physical attack. | ○ | ○ |
Maleficent | Dark Blue | Dark Break | 10 | 30 | A physical attack. | ○ | ○ |
Captain Hook | Dark Green | Dark Break | 10 | 30 | A physical attack. | ○ | ○ |
Key Scene #1 | Light Red | Ars Arcanum | 20 | 60 | A powerful physical attack. | ○ | ○ |
Key Scene #2 | Light Blue | Spark Break | 20 | 60 | A powerful physical attack. | ○ | ○ |
Key Scene #3 | Light Green | Blade of Seven | 20 | 60 | A powerful physical attack. | ○ | ○ |
Key Art #1 | Light Red | Strike Raid | 20 | 60 | A powerful physical attack. | ○ | ○ |
Key Art #2 | Light Blue | Flare | 18 | 90 | A non-element magic attack. | - | ○ |
Sub-Ability:Attack Boost | - | - | Strength +1 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
Ariel | Light Blue | Blizzard | 25 | 45 | A water-element magic attack. | ○ | ○ |
Tinker Bell | Light Green | Cure | 15 | 50 | Restores HP. Amount restored is based on Magic. | ○ | ○ |
NeoShadow | Dark Blue | Dark Break | 20 | 30 | A physical attack. | ○ | ○ |
Riku Replica | Dark Red | Ars Arcanum | 20 | 70 | A powerful physical attack. | ○ | ○ |
Key Art #3 | Light Green | Shining Star | 30 | 60 | A non-element magic attack. | ○ | ○ |
Kairi | Light Blue | Gauge Boost | 0 | 0 | Fills the bonus gauge. Stacking Cards does not increase value. | ○ | ○ |
Axel | Dark Green | Ignito Raid | 25 | 65 | A powerful fire-element physical attack. | ○ | ○ |
Key Scene #4 | Light Red | Rapid Storm | 20 | 65 | A powerful wind-element magic attack. | ○ | ○ |
Terra | Light Red | Glacial Arrows Thunder | 25 | 65 | A powerful lightning-element physical attack. | ○ | ○ |
Aqua | Light Blue | Magic Pulse | 25 | 65 | A powerful water-element magic attack. | ○ | ○ |
Ventus | Light Green | Air Flair | 25 | 65 | A powerful wind-element physical attack. | ○ | ○ |
Mushu | Light Red | Fire | 25 | 45 | A fire-element magic attack. | ○ | ○ |
Emerald Blues | Dark Green | Aero | 15 | 45 | A wind-element magic attack. | ○ | ○ |
Hag | Dark Blue | Poison | 8 | 18 | A lesser non-element magic attack that has a low chance of inflicting poison. | ○ | ○ |
Cloud | Light Red | Cross Slash | 40 | 80 | A powerful non-element physical attack. | ○ | ○ |
Sub-Ability:Attack Boost+ | - | - | Strength +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
Sephiroth | Dark Red | Meteor Rain | 40 | 80 | A powerful fire-element magic attack. | ○ | ○ |
Sub-Ability:Magic Boost+ | - | - | Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
Roxas | Dark Blue | Black Hole | 40 | 80 | A powerful water-element physical attack. | ○ | ○ |
Sub-Ability:Attack Boost+ | - | - | Strength +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
Naminé | Light Green | Circle of Innocence | 40 | 80 | A powerful light-element magic attack. | ○ | ○ |
Sub-Ability:Magic Boost+ | - | - | Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
Winnie the Pooh | Light Blue | Magic DEF Sap | 0 | 0 | Target's Magic Resist -5 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ○ | ○ |
Xion | Dark Green | Thundaga | 40 | 80 | A powerful lightning-element magic attack. | ○ | ○ |
Sub-Ability:Magic Boost+ | - | - | Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
Marluxia | Dark Green | Blossom of Thorns | 38 | 80 | A powerful wind-element physical attack. | ○ | ○ |
Sub-Ability:Attack Boost+ | - | - | Strength +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
Larxene | Dark Green | Savage Knives | 38 | 80 | A powerful lightning-element physical attack. | ○ | ○ |
Sub-Ability:Attack Boost+ | - | - | Strength +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
Zexion | Dark Blue | Meteor Mirage | 38 | 80 | A powerful fire-element magic attack. | ○ | ○ |
Sub-Ability:Magic Boost+ | - | - | Magic +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
Halloween Sora | Light Red | Pumpkin Pummel | 38(43) | 78(83) | Consumes 10% of the bonus gauge to unleash a powerful non-elemental physical attack. Power +5. | ○ | ○ |
Sub-Ability:Attack Boost+ | - | - | Strength +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
Xemnas | Dark Red | Rosea Arcanum | 38 (43) | 78 (83) | Consumes 10% HP to unleash a powerful non-element physical attack. Power +5. | ○ | ○ |
Sub-Ability:Attack Boost+ | - | - | Strength +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
Saïx | Dark Red | Dark Break | 45 | 85 | Exchanges Defense for a powerful non-element attack. | ○ | ○ |
Sub-Ability:Attack Boost+ | - | - | Strength +2 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
King Mickey B | Light Blue | Pulsing Flame | 40 | 80 | A powerful water-element magic attack. | ○ | ○ |
Sub-Ability: Cure | 10 | 35 | Restores HP. Amount restored is based on Magic | ||||
KH III Sora | Light Green | Tornado | 50 | 100 | A powerful wind-element magic attack. | ○ | ○ |
Sub-Ability:Cure II | 20 | 50 | Restores HP. Amount restored is based on Magic. | ||||
KH III Riku | Light Red | Blazing End | 50 | 100 | A powerful fire-element physical attack. | ○ | ○ |
Sub-Ability:Defense Sap 3 | - | - | Target's Defense -3 for 10s. Stacking Cards does not increase value. Can be applied more than once. | ||||
KH III Kairi | Light Blue | Radiant Glory | 50 | 100 | A powerful light-element physical attack. | ○ | ○ |
Sub-Ability:Gauge Boost | - | - | Fills the bonus gauge. Stacking Cards does not increase value. | ||||
Vanitas | Dark Blue | Spinning Shadows | 45 | 90 | A powerful non-element physical attack that has a chance of inflicting paralysis. | ○ | ○ |
Sub-Ability:Defense Sap 3 | - | - | Target's Defense -3 for 10s. Stacking Cards does not increase value. Can be applied more than once. | Card Name | Color | Main Ability | Power | Power +10 | Effect | Jewel Deal | Ticket Deal |
Please note that +1/+2 buffs stated above do not directly add +1/+2 to your Strength/Magic. Instead, the +1/+2 refers to the increase in buff levels (multipliers).
Sub-abilities are activated when they are selected as the second or third card in battle. While sub-abilities do not deal any damage, they do provide a supportive effect instead.
Sub-abilities are activated when they are selected as the second or third card in battle. While sub-abilities do not deal any damage, they do provide a supportive effect instead.
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