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Six-Warrior Quests [Updated Oct. 11]
10/11/2023 02:00:00 (UTC)
EVENT
DISSIDIA FINAL FANTASY OPERA OMNIA

Six-Warrior Quests [Updated Oct. 11]
From Wed., Oct. 11, 2023, at 02:00 UTC
Area 8 has been added as of Wed., Oct. 11, at 02:00 UTC!
Make a party of six and take on the SHINRYU difficulty quests in the Six-Warrior Quests event!
You must have at least six characters leveled to 90 and strengthened to crystal strength level 90 in order to take on the quests.
Make a party of six and take on the SHINRYU difficulty quests in the Six-Warrior Quests event!
You must have at least six characters leveled to 90 and strengthened to crystal strength level 90 in order to take on the quests.
Event Details
■ How to Play Six-Warrior Quests
Six-Warrior Quests can be accessed by tapping the button below.
You must have at least six characters at level 90 and crystal strength level 90 in order to take on the quests.
* The button below will display once the requirement has been met.

* Image taken from content under development.
■ Six-Warrior Quests Rules
*Image taken from content under development.
Six-Warrior Quests are quests undertaken by a party of six allies. Allies can be subbed into battle as the situation requires to tackle fearsome foes.
*No characters are boosted for this event.
■ Quest Rewards/Clear to PERFECT Rewards
■ Crystal Icon
* New crystal icon added
Six-Warrior Quests can be accessed by tapping the button below.
You must have at least six characters at level 90 and crystal strength level 90 in order to take on the quests.
* The button below will display once the requirement has been met.
* Image taken from content under development.
■ Six-Warrior Quests Rules
*Image taken from content under development.
Six-Warrior Quests are quests undertaken by a party of six allies. Allies can be subbed into battle as the situation requires to tackle fearsome foes.
*No characters are boosted for this event.
The Rules of Six-Warrior Quests
Some special rules for Six-Warrior Quests are as follows:
・Party resurrection effects extend to sub allies not in the active battle party.
*Sub allies will benefit from HP recovery effects at the time of revival but will not receive granted buffs.
E.g., Y'shtola's Pulse of Life
*Image taken from content under development.
・Sub allies not in the active battle party may be selected for abilities with single-target resurrection effects.
*When a sub ally is selected as the target, the ally will benefit only from the resurrection effect and receive HP recovery at the time of revival.
E.g., Aerith's Prayer of the Cetra
*Image taken from content under development.
・While an ally is in the sub party, party effects from that ally's active buffs will not trigger.
E.g., reduced BRV damage taken by the party with Snow's Vendetta, or party effects from special effects and burst effects.
・Sub allies' recast gauges used for EX abilities also fill with each enemy and ally turn.
・Effects that trigger at the start of a quest will only trigger when the ally first appears in battle.
E.g., effects included in Snow's passive ability Sovereign Fist Buff Ability Aspir Starting++.
・Effects that trigger at the start of each wave will only trigger when the ally first appears in that wave.
* I.e., the effects may trigger in wave 1 as well as wave 2, etc.
E.g., effects included in Laguna's passive ability Grenade & Shotgun+ & Ragnarok Buster Buff Debuff Starting.
・If an ally is KO'd while non-KO'd allies are in the sub party, a non-KO'd ally must be subbed into the main party.
・After being subbed in, an ally may not be subbed out until after taking an action.
・Burst mode may only be entered once for the entire party.
・If an ally who inflicted Lock is subbed out of the main party, the Lock effect will be invalidated and all party members will become viable targets. When the original ally who inflicted Lock is subbed back in, the effect of Lock will become valid once again.
* This screenshot is from a development build.
・Party resurrection effects extend to sub allies not in the active battle party.
*Sub allies will benefit from HP recovery effects at the time of revival but will not receive granted buffs.
E.g., Y'shtola's Pulse of Life
*Image taken from content under development.
・Sub allies not in the active battle party may be selected for abilities with single-target resurrection effects.
*When a sub ally is selected as the target, the ally will benefit only from the resurrection effect and receive HP recovery at the time of revival.
E.g., Aerith's Prayer of the Cetra
*Image taken from content under development.
・While an ally is in the sub party, party effects from that ally's active buffs will not trigger.
E.g., reduced BRV damage taken by the party with Snow's Vendetta, or party effects from special effects and burst effects.
・Sub allies' recast gauges used for EX abilities also fill with each enemy and ally turn.
・Effects that trigger at the start of a quest will only trigger when the ally first appears in battle.
E.g., effects included in Snow's passive ability Sovereign Fist Buff Ability Aspir Starting++.
・Effects that trigger at the start of each wave will only trigger when the ally first appears in that wave.
* I.e., the effects may trigger in wave 1 as well as wave 2, etc.
E.g., effects included in Laguna's passive ability Grenade & Shotgun+ & Ragnarok Buster Buff Debuff Starting.
・If an ally is KO'd while non-KO'd allies are in the sub party, a non-KO'd ally must be subbed into the main party.
・After being subbed in, an ally may not be subbed out until after taking an action.
・Burst mode may only be entered once for the entire party.
・If an ally who inflicted Lock is subbed out of the main party, the Lock effect will be invalidated and all party members will become viable targets. When the original ally who inflicted Lock is subbed back in, the effect of Lock will become valid once again.
* This screenshot is from a development build.
Quest Details
Quest | Difficulty (Lv) |
Unlock Conditions |
---|---|---|
Six-Warrior Quests Area 1-8 | 300 | At least six characters at level 90 and crystal strength level 90 |
■ Quest Rewards/Clear to PERFECT Rewards
Details
Quest rewards as well as clear to PERFECT rewards can be viewed by tapping the button outlined in red in the image below.
*Image taken from content under development.
*Image taken from content under development.
■ Crystal Icon
The Crystal Icon
Earn a Crystal Icon for every Area that has been cleared to in the Six-Warrior Quests.
Crystal Icon | Number ofclears (Before the addition of Area 8) |
Number ofclears (After the addition of Area 8) |
---|---|---|
Crystal 1★ |
Clear 1 area to | Clear 1 area to |
Crystal 2★ |
Clear 3 areas to | Clear 3 areas to |
Crystal 3★ |
Clear 5 areas to | Clear 5 areas to |
Crystal 4★ |
Clear 7 areas to | Clear 7 areas to |
Crystal 5★ |
Clear 8 areas to |
* Condition will change as more Areas are added. 6★ and higher ★'s will be added in the future.
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